package gameengine.map;

public final class Point {
    private final int x;
    private final int y;

    public Point(final int xCoordinate, final int yCoordinate) {
        this.x = xCoordinate;
        this.y = yCoordinate;
    }

    public Point() {
        this.x = 0;
        this.y = 0;
    }

    public int getX() {
        return x;
    }

    public int getY() {
        return y;
    }
}
